General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
In the last few years, there has been increasing interest from the agent community in the use of techniques from decision theory and game theory. Our aims in this article are first...
TRACS: Tool for Research on Adaptive Cognitive Strategies, is a new family of card games played with a special deck. Each card in the deck is a double-sided diagram, where the back...
Agent-based social simulation (with multi-agent systems), which is an important aspect of social computing, can benefit from incorporating cognitive architectures, as they provid...