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ITS
2004
Springer
239views Multimedia» more  ITS 2004»
15 years 11 months ago
Detecting Student Misuse of Intelligent Tutoring Systems
Recent research has indicated that misuse of intelligent tutoring software is correlated with substantially lower learning. Students who frequently engage in behavior termed “gam...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
COLT
1994
Springer
15 years 10 months ago
Playing the Matching-Shoulders Lob-Pass Game with Logarithmic Regret
The best previous algorithmfor the matching shoulders lob-pass game, Abe and Takeuchi's (1993)ARTHUR, suffered O(t1
Joe Kilian, Kevin J. Lang, Barak A. Pearlmutter
CIG
2005
IEEE
15 years 11 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack
ICML
2003
IEEE
15 years 11 months ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
CIKM
2009
Springer
15 years 7 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...