Sciweavers

406 search results - page 5 / 82
» Games with Opacity Condition
Sort
View
CORR
2006
Springer
103views Education» more  CORR 2006»
13 years 7 months ago
Positional Determinacy of Games with Infinitely Many Priorities
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current...
Erich Grädel, Igor Walukiewicz
FSTTCS
2004
Springer
14 years 26 days ago
Optimal Strategies in Priced Timed Game Automata
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove ...
Patricia Bouyer, Franck Cassez, Emmanuel Fleury, K...
GLOBECOM
2009
IEEE
14 years 2 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
LPAR
2010
Springer
13 years 5 months ago
The Complexity of Partial-Observation Parity Games
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
Krishnendu Chatterjee, Laurent Doyen
AAMAS
2007
Springer
13 years 7 months ago
Reaching pareto-optimality in prisoner's dilemma using conditional joint action learning
We consider a repeated Prisoner’s Dilemma game where two independent learning agents play against each other. We assume that the players can observe each others’ action but ar...
Dipyaman Banerjee, Sandip Sen