This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview...
This paper presents a game-theoretic approach to the testing of uncontrollable real-time systems. By modelling the systems with Timed I/O Game Automata and specifying the test pur...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...