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HCI
2009
13 years 5 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
HICSS
2007
IEEE
115views Biometrics» more  HICSS 2007»
14 years 1 months ago
Leveraging and Limiting Practical Drift in Emergency Response Planning
A knowledge gap exists between what emergency responders know from their direct experience and what emergency planners know from analysis and reflection. The theory of practical d...
Steven R. Haynes, Wendy A. Schafer, John M. Carrol...
VSGAMES
2010
117views Game Theory» more  VSGAMES 2010»
13 years 5 months ago
Assessing Nurses' Acceptance of a Serious Game for Emergency Medical Services
- Serious games can help in training medical first responders by providing emergency simulations which are always available, safer and possibly cheaper than real-world simulations....
Alberto Cabas Vidani, Luca Chittaro, Elio Carchiet...
ATAL
2006
Springer
13 years 11 months ago
Coordination in Disaster Management and Response: A Unified Approach
Natural, technological and man-made disasters are typically followed by chaos that results from an inadequate overall response. Three separate levels of coordination are addressed ...
Myriam Abramson, William Chao, Joseph Macker, Ranj...
BMCBI
2008
99views more  BMCBI 2008»
13 years 7 months ago
Comparative phyloinformatics of virus genes at micro and macro levels in a distributed computing environment
Background: Preparedness for a possible global pandemic caused by viruses such as the highly pathogenic influenza A subtype H5N1 has become a global priority. In particular, it is...
Dadabhai T. Singh, Rahul Trehan, Bertil Schmidt, T...