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» Gauging Students' Understanding Through Interactive Lectures
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CHI
2003
ACM
14 years 10 months ago
Interaction patterns with a classroom feedback system: making time for feedback
In this paper, we describe two novel patterns of interaction that arose in a study of a computer-mediated feedback system for the university classroom. In both patterns, students ...
Richard J. Anderson, Tammy VanDeGrift, Steven A. W...
ACSE
1998
ACM
14 years 2 months ago
Extending HCI in the computer science curriculum
This paper discusses the teaching of Human-Computer Interaction (HCI) at opposite ends of the Computer Science course curriculum. We provide tips on course content within final-y...
Andy Cockburn, Tim Bell
COMPSAC
2002
IEEE
14 years 2 months ago
Understanding SQL through Iconic Interfaces
Visual Query Languages represent an evolution, in terms of understandability and adaptability, with respect to traditional textual languages. We present an iconic query system tha...
Lerina Aversano, Gerardo Canfora, Andrea De Lucia,...
CAINE
2008
13 years 11 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
CATE
2004
248views Education» more  CATE 2004»
13 years 11 months ago
SIMSE: An Interactive Simulation Game for Software Engineering Education
The typical software engineering education lacks a practical experience of the process of software engineering-students are presented with relevant process theory in lectures, but...
Emily Oh Navarro, André van der Hoek