Textures are one of the basic features in visual searching and computational vision. In the literature, most of the attention has been focussed on the texture features with minima...
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
A general-purpose object indexingtechnique is described that combines the virtues of principal component analysis with the favorable matching properties of high-dimensional spaces...
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new dist...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...