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» Gaze and task performance in shared virtual environments
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ACMSE
2008
ACM
13 years 9 months ago
A study of the performance of steering tasks under spatial transformation of input
Indirection exists between the virtual objects that form the computer interface and the input devices through which the user interacts to manipulate these objects. This paper stud...
Mihail Eduard Tudoreanu, Eileen Kraemer
HAPTICS
2007
IEEE
14 years 2 months ago
Human Performance in a Knob-Turning Task
Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
Netta Gurari, Allison M. Okamura
APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 9 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
WSC
2004
13 years 9 months ago
Virtual Reality: Its Usefulness for Ergonomic Analysis
This paper presents the results of an effort to compare results of an experiment performed in both a virtual and a real environment. The research question addressed is if virtual ...
Lawrence E. Whitman, Michael Jorgensen, Kuresh Hat...
HAPTICS
2009
IEEE
14 years 2 months ago
Visual versus haptic progressive guidance for training in a virtual dynamic task
The objective of this work is to demonstrate that progressive haptic guidance can accelerate and improve motor task training outcomes over visual or practice-only methods in a tra...
Joel C. Huegel, Marcia Kilchenman O'Malley