We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
By using a macro/micro state model we show how assumptions on the resolution of logical and physical timing of computation in computer systems has resulted in design methodologies...
Virtual machine service threads can perform many tasks in parallel with program execution such as garbage collection, dynamic compilation, and profile collection and analysis. Har...
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...