This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
—Successful secure knowledge management requires consideration of both technical and organizational concerns. We use the example of existing industrial incident management system...
— The subject of the present investigation is Population-based Adaptive Systems (PAS), as implemented in the NEW TIES platform. In many existing PASs two adaptation mechanisms ar...
Context-sensitive Multiple Task Learning, or csMTL, is presented as a method of inductive transfer that uses a single output neural network and additional contextual inputs for le...
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...