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» General Purpose Computation on Graphics Hardware
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NCA
2005
IEEE
14 years 2 months ago
C-CORE: Using Communication Cores for High Performance Network Services
Recent hardware advances are creating multi-core systems with heterogeneous functionality. This paper explores how applications and middleware can utilize systems comprised of pro...
Sanjay Kumar, Ada Gavrilovska, Karsten Schwan, Sri...
EGH
2009
Springer
13 years 6 months ago
Fast minimum spanning tree for large graphs on the GPU
Graphics Processor Units are used for many general purpose processing due to high compute power available on them. Regular, data-parallel algorithms map well to the SIMD architect...
Vibhav Vineet, Pawan Harish, Suryakant Patidar, P....
ARC
2007
Springer
95views Hardware» more  ARC 2007»
13 years 8 months ago
Time delay systems with distribution dependent dynamics
General delay dynamical systems in which uncertainty is present in the form of probability measure dependent dynamics are considered. Several motivating examples arising in biolog...
H. T. Banks, Sava Dediu, Hoan K. Nguyen
SIGGRAPH
2000
ACM
14 years 25 days ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
SAC
2009
ACM
14 years 3 months ago
GPU-based computation of distance functions on road networks with applications
We present a GPU-based algorithm for computing discretized distance functions on road networks. As applications, we provide algorithms for computing discrete Order-k Network Voron...
Marta Fort, Joan Antoni Sellarès