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CA
2000
IEEE
14 years 2 days ago
Accurate Collision Response on Polygonal Meshes
We present a very general geometrical correction method for enforcing collisions and other geometrical constraints between polygonal mesh surfaces. It is based on a global resolut...
Pascal Volino, Nadia Magnenat-Thalmann
SIAMAM
2010
84views more  SIAMAM 2010»
13 years 6 months ago
Multidisciplinary Free Material Optimization
We present a mathematical framework for the so-called multidisciplinary free material optimization (MDFMO) problems, a branch of structural optimization in which the full material ...
Jaroslav Haslinger, Michal Kocvara, Günter Le...
CGF
2007
149views more  CGF 2007»
13 years 7 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
ICRA
2008
IEEE
136views Robotics» more  ICRA 2008»
14 years 2 months ago
Modeling multi-robot interaction using generalized occupancy grids, with application to reducing spatial interference
— As part of a program to find methods of reducing spatial interference in multi-robot systems, we propose the Interaction Grid (IG), a generalization of the Occupancy Grid that...
Mauricio Zuluaga, Richard T. Vaughan
VISUALIZATION
1998
IEEE
13 years 12 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...