We present a polynomial time algorithm based on semidefinite programming that, given a unique game of value 1 − O(1/ log n), satisfies a constant fraction of constraints, wher...
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
In this paper we share experiences from two 2-week summer courses for middle-school students in game programming using Storytelling Alice (SA). The students spent 20 hours learnin...
Linda L. Werner, Jill Denner, Michelle Bliesner, P...