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NETGAMES
2006
ACM
14 years 3 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
SENSYS
2006
ACM
14 years 3 months ago
RBP: robust broadcast propagation in wireless networks
Varying interference levels make broadcasting an unreliable operation in low-power wireless networks. Many routing and resource discovery protocols depend on flooding (repeated pe...
Fred Stann, John S. Heidemann, Rajesh Shroff, Muha...
SIGCOMM
2006
ACM
14 years 3 months ago
Detecting evasion attacks at high speeds without reassembly
Ptacek and Newsham [14] showed how to evade signature detection at Intrusion Prevention Systems (IPS) using TCP and IP Fragmentation. These attacks are implemented in tools like F...
George Varghese, J. Andrew Fingerhut, Flavio Bonom...
SIGMETRICS
2006
ACM
174views Hardware» more  SIGMETRICS 2006»
14 years 3 months ago
Understanding the management of client perceived response time
Understanding and managing the response time of web services is of key importance as dependence on the World Wide Web continues to grow. We present Remote Latency-based Management...
David P. Olshefski, Jason Nieh
INFOCOM
2005
IEEE
14 years 3 months ago
Provably competitive adaptive routing
Abstract— An ad hoc wireless network is an autonomous selforganizing system of mobile nodes connected by wireless links where nodes not in direct range communicate via intermedia...
Baruch Awerbuch, David Holmer, Herbert Rubens, Rob...