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» Generalized implicit functions for computer graphics
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SIBGRAPI
2006
IEEE
14 years 1 months ago
Adapted Dynamic Meshes for Deformable Surfaces
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
WWW
2002
ACM
14 years 8 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
CLEIEJ
2008
97views more  CLEIEJ 2008»
13 years 7 months ago
A finite bidimensional wavelet framework for computer graphics: Image equalization
A lot of material has been written about wavelet theory. Most of these texts provide an elegant framework from the functional and real analysis point of view. The complete infinit...
Francisco Jose Benavides Murillo, Edgar Benavides ...
CHI
1995
ACM
13 years 11 months ago
Finding and Using Implicit Structure in Human-Organized Spatial Layouts of Information
Many interfaces allow users to manipulate graphical objects, icons representing underlying data or the data themselves, against a spatial backdrop or canvas. Users take advantage ...
Frank M. Shipman III, Catherine C. Marshall, Thoma...
PG
1998
IEEE
13 years 11 months ago
General Constrained Deformations based on Generalized Metaballs
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
Xiaogang Jin, Youfu Li, Qunsheng Peng