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DAIS
2007
13 years 9 months ago
Scalable Processing of Context Information with COSMOS
Abstract. Ubiquitous computing environments are characterised by a high number of heterogenous devices that generate a huge amount of context data. These data are used, for example...
Denis Conan, Romain Rouvoy, Lionel Seinturier
VRST
2005
ACM
14 years 1 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
TOG
2012
215views Communications» more  TOG 2012»
11 years 10 months ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt
DATE
2006
IEEE
118views Hardware» more  DATE 2006»
14 years 1 months ago
Design and implementation of a modular and portable IEEE 754 compliant floating-point unit
Multimedia and communication algorithms from embedded system domain often make extensive use of floating-point arithmetic. Due to the complexity and expense of the floating-poin...
Kingshuk Karuri, Rainer Leupers, Gerd Ascheid, Hei...
DAGM
2010
Springer
13 years 7 months ago
Semi-supervised Learning of Edge Filters for Volumetric Image Segmentation
Abstract. For every segmentation task, prior knowledge about the object that shall be segmented has to be incorporated. This is typically performed either automatically by using la...
Margret Keuper, Robert Bensch, Karsten Voigt, Alex...