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ICPR
2006
IEEE
14 years 9 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
FASE
2006
Springer
13 years 12 months ago
Regular Inference for State Machines with Parameters
Techniques for inferring a regular language, in the form of a finite automaton, from a sufficiently large sample of accepted and nonaccepted input words, have been employed to cons...
Therese Berg, Bengt Jonsson, Harald Raffelt
DEBU
2008
100views more  DEBU 2008»
13 years 8 months ago
WAVE: Automatic Verification of Data-Driven Web Services
Data-driven Web services, viewed broadly as interactive systems available on the Web for users and programs, provide the backbone for increasingly complex Web applications. While ...
Alin Deutsch, Victor Vianu
SIGGRAPH
1998
ACM
14 years 16 days ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
WSC
1998
13 years 9 months ago
The Use of Simulation in the Planning of the Dutch Railway Services
The design of a quality timetable for the Dutch Railways is a complex task, because of the characteristics of the railway services. The complexity of the network and the heavily i...
Jurjen S. Hooghiemstra, Maurice J. G. Tunisse