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SI3D
2010
ACM
14 years 3 months ago
Frankenrigs: building character rigs from multiple sources
We present a new rigging and skinning method which uses a database of partial rigs extracted from a set of source characters. Given a target mesh and a set of joint locations, our...
Christian Miller, Okan Arikan, Don Fussell
ECTEL
2006
Springer
14 years 9 days ago
The L2C Project: Learning to Collaborate Through Advanced SmallWorld Simulations
Abstract. L2C - Learning to Collaborate - is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the developme...
Albert A. Angehrn, Thierry Nabeth
ACMACE
2006
ACM
14 years 2 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
TOG
2012
258views Communications» more  TOG 2012»
11 years 11 months ago
Stitch meshes for modeling knitted clothing with yarn-level detail
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goe...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste...
GROUP
2009
ACM
13 years 12 months ago
GroupMind: supporting idea generation through a collaborative mind-mapping tool
Collaborative brainstorming can be a challenging but important part of creative group problem solving. Mind-mapping has the potential to enhance the brainstorming process but has ...
Patrick C. Shih, David H. Nguyen, Sen H. Hirano, D...