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» Generating Multimedia Presentations for RoboCup Soccer Games
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AR
2004
84views more  AR 2004»
13 years 7 months ago
Reinforcement learning of humanoid rhythmic walking parameters based on visual information
This paper presents a method for learning the parameters of rhythmic walking to generate purposive humanoid motions. The controller consists of the two layers: rhythmic walking is...
Masaki Ogino, Yutaka Katoh, Masahiro Aono, Minoru ...
AIIDE
2006
13 years 8 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
14 years 8 days ago
Transfer learning through indirect encoding
An important goal for the generative and developmental systems (GDS) community is to show that GDS approaches can compete with more mainstream approaches in machine learning (ML)....
Phillip Verbancsics, Kenneth O. Stanley
AIPS
2000
13 years 8 months ago
Vision-Servoed Localization and Behavior-Based Planning for an Autonomous Quadruped Legged Robot
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...
ECML
2005
Springer
14 years 1 months ago
Using Advice to Transfer Knowledge Acquired in One Reinforcement Learning Task to Another
We present a method for transferring knowledge learned in one task to a related task. Our problem solvers employ reinforcement learning to acquire a model for one task. We then tra...
Lisa Torrey, Trevor Walker, Jude W. Shavlik, Richa...