This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Light field rendering (LFR) is a fundamental method for generating new views from a set of pre-acquired images. We use densely-aligned cameras for the process of acquiring the se...
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
In this paper a new solution for the single sample problem in low resolution face recognition is proposed. The proposed solution uses an enhanced virtual pose generation method to...
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...