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» Generating test programs to cover pipeline interactions
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SASO
2009
IEEE
14 years 2 months ago
Teleological Software Adaptation
—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
CG
2002
Springer
13 years 7 months ago
Gentropy: evolving 2D textures
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
Andrea L. Wiens, Brian J. Ross
ACMACE
2006
ACM
14 years 1 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ASPLOS
2006
ACM
14 years 1 months ago
Introspective 3D chips
While the number of transistors on a chip increases exponentially over time, the productivity that can be realized from these systems has not kept pace. To deal with the complexit...
Shashidhar Mysore, Banit Agrawal, Navin Srivastava...
BMCBI
2006
87views more  BMCBI 2006»
13 years 7 months ago
MathDAMP: a package for differential analysis of metabolite profiles
Background: With the advent of metabolomics as a powerful tool for both functional and biomarker discovery, the identification of specific differences between complex metabolite p...
Richard Baran, Hayataro Kochi, Natsumi Saito, Mako...