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» Generation 3D: Living in Virtual Worlds
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IE
2007
13 years 10 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
IADIS
2004
13 years 10 months ago
An internet-based automated virtual reality generator for pain relief
The Internet has impacted our lives in many different ways. In this paper we present an Internet-based automated virtual reality (VR) generator for pain relief of hospitalized bur...
Yingcai Xiao, Michael Tipton
ICRA
2009
IEEE
124views Robotics» more  ICRA 2009»
14 years 3 months ago
A real-time helicopter testbed for insect-inspired visual flight control
— The paper describes an indoor helicopter testbed that allows implementing and testing of bio-inspired control algorithms developed from scientific studies on insects. The heli...
Shuo Han, Andrew D. Straw, Michael H. Dickinson, R...
HICSS
1998
IEEE
195views Biometrics» more  HICSS 1998»
14 years 25 days ago
Augmenting User Interfaces for Digital Libraries with Virtual Reality
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
Chaomei Chen
SCIA
2007
Springer
119views Image Analysis» more  SCIA 2007»
14 years 2 months ago
Watertight Multi-view Reconstruction Based on Volumetric Graph-Cuts
This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...