Adaptive resource management is critical to ensuring the quality of real-time distributed applications, particularly for energy-constrained mobile handheld devices. In this contex...
Minyoung Kim, Mark-Oliver Stehr, Carolyn L. Talcot...
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Generating interest in specialized areas of Computer Science (CS) is one of the goals of the department of Computer and Information Science at Spelman College as with most departm...
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
If we abstract a sensor network as a network graph consisting of vertices and edges, where vertices represent sensor nodes and edges represent distance measurements between neighbo...