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» Generation of BDDs from hardware algorithm descriptions
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SI3D
2005
ACM
14 years 1 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...
VISUALIZATION
1996
IEEE
13 years 12 months ago
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
WISEC
2010
ACM
14 years 2 months ago
pBMDS: a behavior-based malware detection system for cellphone devices
Computing environments on cellphones, especially smartphones, are becoming more open and general-purpose, thus they also become attractive targets of malware. Cellphone malware no...
Liang Xie, Xinwen Zhang, Jean-Pierre Seifert, Senc...
CODES
2008
IEEE
14 years 2 months ago
Speculative DMA for architecturally visible storage in instruction set extensions
Instruction set extensions (ISEs) can accelerate embedded processor performance. Many algorithms for ISE generation have shown good potential; some of them have recently been expa...
Theo Kluter, Philip Brisk, Paolo Ienne, Edoardo Ch...
CODES
2006
IEEE
14 years 1 months ago
Floorplan driven leakage power aware IP-based SoC design space exploration
Multi-million gate System-on-Chip (SoC) designs increasingly rely on Intellectual Property (IP) blocks. However, due to technology scaling the leakage power consumption of the IP ...
Aseem Gupta, Nikil D. Dutt, Fadi J. Kurdahi, Kamal...