Abstract— This paper discusses the non-grasp dynamic manipulation of a deformable object inspired by the handling mechanism of pizza master. The master handles a tool where a pla...
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
In this paper we introduce positive mean value coordinates (PMVC) for mesh deformation. Following the observations of Joshi et al. [JMD07] we show the advantage of having positive...
Yaron Lipman, Johannes Kopf, Daniel Cohen-Or, Davi...
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...