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TOG
2008
235views more  TOG 2008»
13 years 6 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
ICRA
2006
IEEE
113views Robotics» more  ICRA 2006»
14 years 22 days ago
Integration of Dependent Bayesian Filters for Robust Tracking
— Robotics applications based on computer vision algorithms are highly constrained to indoor environments where conditions may be controlled. The development of robust visual alg...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...
SIGGRAPH
2000
ACM
13 years 11 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
APGV
2005
ACM
130views Visualization» more  APGV 2005»
14 years 8 days ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...
ECCV
2010
Springer
13 years 8 months ago
Descriptor Learning for Efficient Retrieval
Many visual search and matching systems represent images using sparse sets of "visual words": descriptors that have been quantized by assignment to the best-matching symb...