In this paper we develop a computer vision-based system to transfer human motion from one subject to another. Our system uses a network of eight calibrated and synchronized camera...
German K. M. Cheung, Simon Baker, Jessica K. Hodgi...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Abstract. In recent years the problem of object recognition has received considerable attention from both the machine learning and computer vision communities. The key challenge of...
By looking on how computer security issues are handled today, dealing with numerous and unknown events is not easy. Events need to be normalized, abnormal behaviors must be describ...
Nowadays, many applications are interested in detecting and discovering changes on the web to help users to understand page updates and more generally, the web dynamics. Web archiv...