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SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 3 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
VISUALIZATION
1999
IEEE
14 years 1 months ago
Rendering on a Budget: A Framework for Time-Critical Rendering
We present a technique for optimizing the rendering of highdepth complexity scenes. Prioritized-Layered Projection (PLP) does this by rendering an estimation of the visible set fo...
James T. Klosowski, Cláudio T. Silva
MFCS
2000
Springer
14 years 12 days ago
On the Use of Duality and Geometry in Layouts for ATM Networks
Abstract. We show how duality properties and geometric considerations are used in studies related to virtual path layouts of ATM networks. We concentrate on the one-to-many problem...
Shmuel Zaks
SIGGRAPH
1997
ACM
14 years 11 days ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe
CISST
2004
181views Hardware» more  CISST 2004»
13 years 10 months ago
Intrinsic Camera Calibration Based on Radical Center Estimation
Camera calibration is an important step in obtaining 3D information from 2D images. Generally camera parameters can be obtained by using traditional methods if a calibration object...
Dong Hoon Lee, Kyung Ho Jang, Soon Ki Jung