We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
− We propose a vision based 3D object recognition and tracking system, which provides high level scene descriptions such as object identification and 3D pose information. The sys...
We present a nearly automatic graph-based segmentation method for patient specific modeling of the aortic arch and carotid arteries from CTA scans for interventional radiology simu...
— We present a novel approach to build approximate maps of structured environments utilizing human motion and activity. Our approach uses data recorded with a data suit which is ...
Slawomir Grzonka, Frederic Dijoux, Andreas Karwath...