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TOG
2008
291views more  TOG 2008»
13 years 9 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
CGF
2007
168views more  CGF 2007»
13 years 8 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
IPSN
2011
Springer
13 years 13 days ago
Exploration of path space using sensor network geometry
In a sensor network there are many paths between a source and a destination. An efficient method to explore and navigate in the ‘path space’ can help many important routing p...
Ruirui Jiang, Xiaomeng Ban, Mayank Goswami, Wei Ze...
SIGGRAPH
1996
ACM
14 years 1 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
CEC
2009
IEEE
14 years 3 months ago
What is situated evolution?
—In this paper we discuss the notion of situated evolution. Our treatment includes positioning situated evolution on the map of evolutionary processes in terms of time- and space...
Martijn C. Schut, Evert Haasdijk, A. E. Eiben