We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
In a sensor network there are many paths between a source and a destination. An efficient method to explore and navigate in the ‘path space’ can help many important routing p...
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
—In this paper we discuss the notion of situated evolution. Our treatment includes positioning situated evolution on the map of evolutionary processes in terms of time- and space...