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AROBOTS
2006
110views more  AROBOTS 2006»
13 years 7 months ago
Flying over the reality gap: From simulated to real indoor airships
Because of their ability to naturally float in the air, indoor airships (often called blimps) constitute an appealing platform for research in aerial robotics. However, when confr...
Jean-Christophe Zufferey, Alexis Guanella, Antoine...
JCIT
2007
192views more  JCIT 2007»
13 years 7 months ago
Action Representation for Natural Language Interfaces to Agent Systems
In this paper, we outline a framework for the development of natural language interfaces to agent systems with a focus on action representation. The architecture comprises a natur...
Christel Kemke
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
13 years 6 months ago
Real-time monocular SLAM: Why filter?
Abstract— While the most accurate solution to off-line structure from motion (SFM) problems is undoubtedly to extract as much correspondence information as possible and perform g...
Hauke Strasdat, J. M. M. Montiel, Andrew J. Daviso...
NEUROSCIENCE
2001
Springer
14 years 2 days ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
EH
1999
IEEE
351views Hardware» more  EH 1999»
13 years 12 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...