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» Geometry Refinement of 3D Surfaces Using Kriging
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CRV
2008
IEEE
192views Robotics» more  CRV 2008»
14 years 2 months ago
Realtime Visualization of Monocular Data for 3D Reconstruction
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Adam Rachmielowski, Neil Birkbeck, Martin Jäg...
CGF
2005
186views more  CGF 2005»
13 years 7 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
UIST
2006
ACM
14 years 1 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
DGCI
2003
Springer
14 years 27 days ago
On the Use of Shape Primitives for Reversible Surface Skeletonization
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibil...
Stina Svensson, Pieter P. Jonker
3DIM
2003
IEEE
14 years 29 days ago
Image-Based Object Editing
We examine the problem of editing complex 3D objects. We convert the problem of editing a 3D object of arbitrary size and surface properties to a problem of editing a 2D image. We...
Holly E. Rushmeier, José Gomes, Laurent Bal...