This paper presents a new technique we have created, known as Bread Crumbs, which allows the modelling of large outdoor ground features using a mobile augmented reality system and...
This paper highlights recent advancesin image compression aided by 3-D geometry information. As two examples, we present a model-aided video coder for efficient compression of hea...
Bernd Girod, Peter Eisert, Marcus A. Magnor, Eckeh...
The work described here addresses information generated during mesh preprocessing, specifically mesh quality indicators derived on a per-element basis. A technique is introduced f...
A novel algorithm to generate quad- and hex-dominant, semistructured meshes is presented. The algorithm utilizes a three-step, advancing layer scheme to generate the mesh in struc...
We describe an implementation of a virtual environment for visualizing the geometry of curved spacetime by the display of interactive geodesics. This technique displays the paths ...