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VRST
2004
ACM
14 years 1 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
VISUALIZATION
2003
IEEE
14 years 1 months ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
SCALESPACE
2009
Springer
14 years 21 days ago
Semi-supervised Segmentation Based on Non-local Continuous Min-Cut
We propose a semi-supervised image segmentation method that relies on a non-local continuous version of the min-cut algorithm and labels or seeds provided by a user. The segmentati...
Nawal Houhou, Xavier Bresson, Arthur Szlam, Tony F...
VISUALIZATION
2000
IEEE
14 years 16 days ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
VRST
2000
ACM
14 years 16 days ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang