Sciweavers

1802 search results - page 125 / 361
» Geometry Textures and Applications
Sort
View
JMLR
2008
139views more  JMLR 2008»
13 years 9 months ago
Regularization on Graphs with Function-adapted Diffusion Processes
Harmonic analysis and diffusion on discrete data has been shown to lead to state-of-theart algorithms for machine learning tasks, especially in the context of semi-supervised and ...
Arthur D. Szlam, Mauro Maggioni, Ronald R. Coifman
TOG
2008
136views more  TOG 2008»
13 years 9 months ago
Curved folding
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...
Martin Kilian, Simon Flöry, Zhonggui Chen, Ni...
VISUALIZATION
2005
IEEE
14 years 2 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min
SIGGRAPH
1994
ACM
14 years 1 months ago
TBAG: a high level framework for interactive, animated 3D graphics applications
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...
IVC
2008
71views more  IVC 2008»
13 years 9 months ago
Topological triangle characterization with application to object detection from images
A novel mathematical framework inspired on Morse Theory for topological triangle characterization in 2D meshes is introduced that is useful for applications involving the creation...
Luis Gustavo Nonato, Mario A. S. Lizier, J. Batist...