The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
In this work we present a novel approach for learning nonhomogenous textures without facing the unlearning problem. Our learning method mimics the human behavior of selective lear...
Five different texture methods are used to investigate their susceptibility to subtle noise occurring in lung tumor Computed Tomography (CT) images caused by acquisition and recons...
In this paper, we propose a new and generic methodology for the analysis of texture anisotropy. The methodology is based on the stochastic modeling of textures by anisotropic fract...
: In this paper, we are interested in texture modeling with functional analysis spaces. We focus on the case of color image processing, and in particular color image decomposition....