Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Path delay fault testing becomes increasingly important due to higher clock rates and higher process variability caused by shrinking geometries. Achieving high-coverage path delay...
Puneet Gupta, Andrew B. Kahng, Ion I. Mandoiu, Pun...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...