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EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
ISMAR
2008
IEEE
14 years 3 months ago
Fast annotation and modeling with a single-point laser range finder
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...
3DIM
2003
IEEE
14 years 2 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
ECCV
2004
Springer
14 years 11 months ago
Detecting Keypoints with Stable Position, Orientation, and Scale under Illumination Changes
Local feature approaches to vision geometry and object recognition are based on selecting and matching sparse sets of visually salient image points, known as `keypoints' or `p...
Bill Triggs
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler