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MVA
2000
330views Computer Vision» more  MVA 2000»
13 years 9 months ago
3D Reconstruction Based on Epipolar Geometry
In this paper, we propose a new method for 3D reconstruction from three cameras based on the projective geometry. If the subject is just synthesizing images from new viewpoint, 3D...
Makoto Kimura, Hideo Saito
ECCV
1998
Springer
14 years 9 months ago
From Reference Frames to Reference Planes: Multi-View Parallax Geometry and Applications
Abstract. This paper presents a new framework for analyzing the geometry of multiple 3D scene points from multiple uncalibrated images, based on decomposing the projection of these...
Michal Irani, P. Anandan, Daphna Weinshall
ICIP
1999
IEEE
14 years 9 months ago
3D Voxel Construction Based on Epipolar Geometry
In this paper, we propose an approach for construction of a projective 3D voxel space based on epipolar geometry obtained with weak calibration. This concept of voxel space define...
Makoto Kimura, Hideo Saito, Takeo Kanade
TIP
2008
108views more  TIP 2008»
13 years 7 months ago
Geometry-Based Distributed Scene Representation With Omnidirectional Vision Sensors
Abstract--This paper addresses the problem of efficient representation of scenes captured by distributed omnidirectional vision sensors. We propose a novel geometric model to descr...
Ivana Tosic, Pascal Frossard
CGF
2010
157views more  CGF 2010»
13 years 7 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...