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CA
2003
IEEE
14 years 29 days ago
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
Sylvie Gibet, Pierre-Francois Marteau
UIST
2009
ACM
14 years 2 months ago
Optically sensing tongue gestures for computer input
Many patients with paralyzing injuries or medical conditions retain the use of their cranial nerves, which control the eyes, jaw, and tongue. While researchers have explored eye-t...
T. Scott Saponas, Daniel Kelly, Babak A. Parviz, D...
NIME
2004
Springer
141views Music» more  NIME 2004»
14 years 1 months ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
ICRA
2008
IEEE
130views Robotics» more  ICRA 2008»
14 years 2 months ago
A natural gesture interface for operating robotic systems
Abstract— A gesture-based interaction framework is presented for controlling mobile robots. This natural interaction paradigm has few physical requirements, and thus can be deplo...
Anqi Xu, Gregory Dudek, Junaed Sattar
FDG
2009
ACM
14 years 2 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...