Sciweavers

186 search results - page 30 / 38
» Glare Encoding of High Dynamic Range Images
Sort
View
DATE
2005
IEEE
159views Hardware» more  DATE 2005»
14 years 1 months ago
HEBS: Histogram Equalization for Backlight Scaling
- In this paper, a method is presented for finding a pixel transformation function that minimizes the backlight intensity while maintaining a pre-specified image distortion level f...
Ali Iranli, Hanif Fatemi, Massoud Pedram
CGF
2006
173views more  CGF 2006»
13 years 7 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
CGF
2008
137views more  CGF 2008»
13 years 7 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
SECON
2008
IEEE
14 years 2 months ago
Content Distribution in VANETs Using Network Coding: The Effect of Disk I/O and Processing O/H
Abstract—Besides safe navigation (e.g., warning of approaching vehicles), car to car communications will enable a host of new applications, ranging from office-on-the-wheel supp...
Seung-Hoon Lee, Uichin Lee, Kang-Won Lee, Mario Ge...