- In this paper, a method is presented for finding a pixel transformation function that minimizes the backlight intensity while maintaining a pre-specified image distortion level f...
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Abstract—Besides safe navigation (e.g., warning of approaching vehicles), car to car communications will enable a host of new applications, ranging from office-on-the-wheel supp...
Seung-Hoon Lee, Uichin Lee, Kang-Won Lee, Mario Ge...