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TASLP
2010
126views more  TASLP 2010»
13 years 6 months ago
Modeling Music as a Dynamic Texture
—We consider representing a short temporal fragment of musical audio as a dynamic texture, a model of both the timbral and rhythmical qualities of sound, two of the important asp...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...
ISCA
2010
IEEE
222views Hardware» more  ISCA 2010»
13 years 10 months ago
Cohesion: a hybrid memory model for accelerators
Two broad classes of memory models are available today: models with hardware cache coherence, used in conventional chip multiprocessors, and models that rely upon software to mana...
John H. Kelm, Daniel R. Johnson, William Tuohy, St...
ISORC
2008
IEEE
14 years 2 months ago
On Safe Service-Oriented Real-Time Coordination for Autonomous Vehicles
The performance of autonomous vehicles could be drastically improved if ad-hoc networking and suitable real-time coordination is employed to optimize and improve the joint behavio...
Basil Becker, Holger Giese
ICCV
2007
IEEE
14 years 10 months ago
Phase Based Modelling of Dynamic Textures
This paper presents a model of spatiotemporal variations in a dynamic texture (DT) sequence. Most recent work on DT modelling represents images in a DT sequence as the responses o...
Bernard Ghanem, Narendra Ahuja
SIGGRAPH
1999
ACM
14 years 11 days ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom