Sciweavers

581 search results - page 19 / 117
» Good Practices for Educational Software Engineering Projects
Sort
View
AGILEDC
2004
IEEE
13 years 11 months ago
A Study Case: Evolution of Co-Location and Planning Strategy
Agile practices can and should be evolved throughout a project. This paper focuses on the evolution of two agile practices, namely co-location and planning strategy, in a software...
Amy Law, Allen Ho
ESEM
2008
ACM
13 years 9 months ago
Using students as subjects - an empirical evaluation
An important task in Requirements Engineering is to select which requirements that should go into a specific release of a system. This is a complex decision that requires balancin...
Mikael Svahnberg, Aybüke Aurum, Claes Wohlin
SIGCSE
2002
ACM
149views Education» more  SIGCSE 2002»
13 years 7 months ago
A comprehensive project for CS2: combining key data structures and algorithms into an integrated web browser and search engine
We present our experience using a large, real-world application as a course project for the second half of the semester of a CS2 course. Our primary goal for the project was to cr...
Tia Newhall, Lisa Meeden
ACE
2004
179views Education» more  ACE 2004»
13 years 9 months ago
Less Extreme Programming
Industrial practice in software engineering has developed in recent years from rigid heavyweight document-based development techniques, such as the Rational Unified Process, to in...
James Noble, Stuart Marshall, Stephen Marshall, Ro...
SIGCSE
2004
ACM
188views Education» more  SIGCSE 2004»
14 years 1 months ago
Buffer pools and file processing projects for an undergraduate data structures course
This paper presents a family of programming projects appropriate to a sophomore-level data structures course, centered around the concept of a buffer pool serving as the access i...
Clifford A. Shaffer