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» Graduate education in human-computer interaction
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ACMIDC
2008
13 years 11 months ago
Sketch-based educational games: "drawing" kids away from traditional interfaces
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...
CHI
2007
ACM
13 years 11 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
ACMACE
2005
ACM
14 years 2 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
ICSE
2003
IEEE-ACM
14 years 9 months ago
Where SE and HCI Meet: A Position Paper
One way to remedy the gap that currently exists between software engineering and human computer interaction is to expose undergraduate students to the ideas, concepts, processes, ...
Mary Jane Willshire
CHI
1998
ACM
14 years 1 months ago
Student Readers' Use of Library Documents: Implications for Library Technologies
We report on a study of graduate students conducting research in libraries, focusing on how they extract and record information as they read. By examining their information record...
Kenton O'Hara, Fiona Smith, William M. Newman, Abi...