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ISMAR
2007
IEEE
14 years 4 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
RTSS
2007
IEEE
14 years 4 months ago
Adapting Futures: Scalability for Real-World Computing
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
VTC
2007
IEEE
111views Communications» more  VTC 2007»
14 years 4 months ago
Analysis of a Spline Based, Obstacle Avoiding Path Planning Algorithm
—The Overbot is one of the original DARPA Grand Challenge vehicles now being used as a platform for autonomous vehicle research. The vehicle, equipped with a complete actuator an...
John Connors, Gabriel Elkaim
ACIVS
2007
Springer
14 years 4 months ago
A Framework for Scalable Vision-Only Navigation
This paper presents a monocular vision framework enabling feature-oriented appearance-based navigation in large outdoor environments containing other moving objects. The framework ...
Sinisa Segvic, Anthony Remazeilles, Albert Diosi, ...
ATAL
2007
Springer
14 years 4 months ago
Using priorities to simplify behavior coordination
Real-world behavior-based robot control problems require the coordination of a large number of competing behaviors. However, coordination becomes increasingly difficult as the num...
Brent E. Eskridge, Dean F. Hougen