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AROBOTS
2011
13 years 5 months ago
Human motion database with a binary tree and node transition graphs
— Database of human motion has been widely used for recognizing human motion and synthesizing humanoid motions. In this paper, we propose a data structure for storing and extract...
Katsu Yamane, Yoshifumi Yamaguchi, Yoshihiko Nakam...
GD
2001
Springer
14 years 2 months ago
Labeling Heuristics for Orthogonal Drawings
This paper studies the problem of computing an orthogonal drawing of a graph with labels along the edges. Labels are not allowed to overlap with each other or with edges to which t...
Carla Binucci, Walter Didimo, Giuseppe Liotta, Mad...
COMGEO
2004
ACM
13 years 9 months ago
A multi-dimensional approach to force-directed layouts of large graphs
We present a novel hierarchical force-directed method for drawing large graphs. Given a graph G = (V,E), the algorithm produces an embedding for G in an Euclidean space E of any d...
Pawel Gajer, Michael T. Goodrich, Stephen G. Kobou...
TVCG
2008
100views more  TVCG 2008»
13 years 10 months ago
Two-Character Motion Analysis and Synthesis
In this paper, we deal with the problem of synthesizing novel motions of standing-up martial arts such as Kickboxing, Karate, and Taekwondo performed by a pair of humanlike charact...
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yo...
VMV
2001
161views Visualization» more  VMV 2001»
13 years 11 months ago
Viewpoint Selection using Viewpoint Entropy
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Pere-Pau Vázquez, Miquel Feixas, Mateu Sber...