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IV
2009
IEEE
191views Visualization» more  IV 2009»
14 years 4 months ago
An Heuristic for the Construction of Intersection Graphs
Most methods for generating Euler diagrams describe the detection of the general structure of the final draw as the first and most important step. This information is often depi...
Paolo Simonetto, David Auber
AGTIVE
1999
Springer
14 years 2 months ago
Graph Algorithm Animation with Grrr
We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
Peter J. Rodgers, Natalia Vidal
ISCI
2007
96views more  ISCI 2007»
13 years 10 months ago
A new algorithm for removing node overlapping in graph visualization
Techniques for drawing graphs have proven successful in producing good layouts of undirected graphs. When nodes must be labeled however, the problem of overlapping nodes arises, p...
Xiaodi Huang, Wei Lai, A. S. M. Sajeev, Junbin Gao
ICALP
2007
Springer
14 years 4 months ago
Sharp Tractability Borderlines for Finding Connected Motifs in Vertex-Colored Graphs
We study the problem of finding occurrences of motifs in vertex-colored graphs, where a motif is a multiset of colors, and an occurrence of a motif is a subset of connected vertic...
Michael R. Fellows, Guillaume Fertin, Danny Hermel...
APVIS
2004
13 years 11 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka