Abstract. Since in general it is NP-hard to solve the minimum dominating set problem even approximatively, a lot of work has been dedicated to central and distributed approximation...
Paper prototyping offers unique affordances for interface design. However, due to its spontaneous nature and the limitations of paper, it is difficult to distill and communicate a...
Yang Li, Xiang Cao, Katherine Everitt, Morgan Dixo...
We present a scalable framework for parallelizing greedy graph coloring algorithms on distributed-memory computers. The framework unifies several existing algorithms and blends a ...
Doruk Bozdag, Assefaw Hadish Gebremedhin, Fredrik ...
Simulation balancing is a new technique to tune parameters of a playout policy for a Monte-Carlo game-playing program. So far, this algorithm had only been tested in a very artific...
ASTRAL is a high-level formal specification language for real-time (infinite state) systems. It is provided with structuring mechanisms that allow one to build modularized specifi...