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SIROCCO
2010
13 years 10 months ago
Towards Network Games with Social Preferences
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Petr Kuznetsov, Stefan Schmid
KDD
2005
ACM
192views Data Mining» more  KDD 2005»
14 years 9 months ago
Modeling and predicting personal information dissemination behavior
In this paper, we propose a new way to automatically model and predict human behavior of receiving and disseminating information by analyzing the contact and content of personal c...
Xiaodan Song, Ching-Yung Lin, Belle L. Tseng, Ming...
DBSEC
2010
319views Database» more  DBSEC 2010»
13 years 10 months ago
Detecting Spam Bots in Online Social Networking Sites: A Machine Learning Approach
As online social networking sites become more and more popular, they have also attracted the attentions of the spammers. In this paper, Twitter, a popular micro-blogging service, i...
Alex Hai Wang
HICSS
2006
IEEE
100views Biometrics» more  HICSS 2006»
14 years 3 months ago
Profiles as Conversation: Networked Identity Performance on Friendster
Profiles have become a common mechanism for presenting one’s identity online. With the popularity of online social networking services such as Friendster.com, Profiles have been...
Danah Boyd, Jeffrey Heer
CHI
2008
ACM
14 years 9 months ago
Invoking emotional support in a health crisis
This dissertation research explores the invocation of emotional support from friends and family for parents who have a baby in a Neonatal Intensive Care Unit, through the use of t...
Wendy Moncur