Sciweavers

586 search results - page 75 / 118
» Graphical Constraints in CoDraw
Sort
View
ICRA
2006
IEEE
141views Robotics» more  ICRA 2006»
14 years 4 months ago
Computing 3-legged Equilibrium Stances in Three-dimensional Gravitational Environments
— Quasistatic multi-legged locomotion consists of a sequence of equilibrium postures where the mechanism supports itself against gravity while moving free limbs to new positions....
Yizhar Or, Elon Rimon
AFRIGRAPH
2006
ACM
14 years 4 months ago
Cost prediction for global illumination using a fast rasterised scene preview
The media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumi...
Richard Gillibrand, Peter Longhurst, Kurt Debattis...
UIST
2006
ACM
14 years 4 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...
CW
2005
IEEE
14 years 4 months ago
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds
Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...
Luca Chittaro, Lucio Ieronutti, Sara Rigutti
APGV
2005
ACM
250views Visualization» more  APGV 2005»
14 years 3 months ago
A perceptual framework for contrast processing of high dynamic range images
Image processing often involves an image transformation into a domain that is better correlated with visual perception, such as the wavelet domain, image pyramids, multi-scale con...
Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel